Imagining a Consumer-targeted EEG Headset

2022-04-01

Project Overview

Majority of EEG headsets currently are designed and engineered for researchers. In this project, we tried to redesign it as a consumer product. The targeted consumer in this case: Locked-in Syndrome Patients.

Process

  • Background research: Defined the human factors and restrictions/boundaries in terms of technology (sensors), head-location, and other technical boundaries.
  • Success criteria: Defined “success” criteria to measure against (which were: fit comfort, ease of maintenance, friendliness “cool” factor, cleanliness for long wear). Created moodboards and assessments of what we define as successful examples/products.
  • Ideation & Prototyping: Illustrated and brainstormed different ideas of the product solution, as well as built physical prototypes. Followed by user testing and interviewing, plus iterating on prototype.
  • Storytelling: Directed a video of prototypes and illustrations, implementing storytelling techniques to explain the process, and the features/benefits. Implemented the story into an in-person presentation-format.

Snapshots from the design process

On head Placement Assessment


Further reading